While writing the first 3,000 words or so, I hated every word I put down. My narrative style is too gimmicky, the main character asks too many questions, my scenes are too short, the pacing feels all wrong.
But, because this was part of a group thing, I kept going. I did my best to just push those thoughts away and just keep writing. Every day doing a little more.
I don't hate it as much as I thought I did. I cheated though. Even though we're not supposed to show each other our work, I did send the first few scenes to a friend with specific feedback questions such as, "Does this suck as bad as I think it does?"
The feedback was generally positive, There was an admittance of "first draftness" to it, but he said he kept reading because he wasted to see where it was going. It pulled him forward.
And I beat it into him to be honest. I said that I wasn't going to quite either way, but I needed to know how to silence the voices and honesty was required to find the best approach.
I still think my first-person narrative structure will be seen as gimmicky, but I like it. It's essentially a book I'd want to read. And I guess that's the good part.
About the skeletal writer comment...Here's what I've come up with that I need to know for each scene to start writing:
The Sentence (one sentence that covers the protagonist and antagonist of the scene, what the scene tension point is, what changes between the two characters at the end, and where the scene occurs.
Also, I need answers to these four questions:
What element gets the character closer to the next milestone (turn, pinch, decision, etc)?
What unknown plot/theme info is revealed to the reader? (not necessarily the characters)
What deliberate action is accomplished?
What bullet point items do I as the author want the reader to know in this scene (which may or may not be big plot/theme related).