Monday, January 19, 2009

I'm Not the Most Reliable...

...at posting a blog. But that's not really news now, is it?

The animated project for iTunes saw some movement today. Quick breakdowns on the first 5 episodes. Good. I'm a consultant on the project, so the actual writing duties will fall to someone else, but I contributed two characters (and revisions on 3 more), a B plotline that should continue through at least 4 arcs, and a story structure to keep consistency between episodes and arcs.

One of my projects, Imperivm, is going through a revision and refinement of game mechanics. Looking very strong now. I think it's got at least another two revisions to go before we can move on to implementation. I have come to the realization that this project will not see a novel from me for quite a long time. Why? Because this was always concepted to be in a certain format, a format I love working in. All of the story elements were designed for the ccg format. It has to do with how mysteries, twists, dialogue and other pieces of the pie are laid out over time via art, text, names, mechanics, and so on. The audience can't jump ahead, but they can align the pieces they have in different ways to see how elements relate to each other and how those relationships can change based on how they're viewed. This just cannot be done in another format. There might be a possibility within the digital realm... I'll have to explore that and see what the options are.

I've still got my sci-fi project percolating in the back of my head, but I think it's going to stay on a back burner for a while. Too many other things going on.

I haven't given up on novels for some of the projects, like High Stakes. For that, I'm going through Holly Lisle's awesome 6-month writing seminar, "Think Sideways." If you're interested, it's definitely something I would recommend to anyone.