Saturday, August 29, 2009

August's update

Okay, work has really moved along on the serial story I'm working on. Last month I met a great artist who just happens to be local. We've been doing character and set designs and are starting on some early pages. We seem to work very well together, so I'm looking forward to a great presentation to pitch with.


As regards last month's problem, I'm going with mostly B: I'm going to kill off half of the old guard in issue 1 and the rest early on in issue 2.


So here's the revelation that changed everything I was doing with this particular project (currently called "Hillingham") I created a set of characters that have solid motivations, flaws, interesting powers, and fairly complex personalities. Problem is, as an author, I've been trying to develop plots that will showcase how cool these guys are. Wrong. Now I see that I need to develop plots that will do horrible, nasty things to them. Things that will force the less positive aspects of their natures toward the surface. See who cracks and if they recover.


I know, it seems obvious - after all, this is a variation of the solution to my other project. But as they're completely different genres as well as different media, I just couldn't see what was sitting right there in front of my nose.

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